The Barony of Shattered Crystal’s Newcomer’s Guide to the SCA
Legal stuff…..
The Barony of Shattered Crystal’s
Newcomers Guide to the SCA is intended to be of use to new members of
the SCA and to transfers to the Barony of Shattered Crystal in the
Middle Kingdom. It is not a corporate publication and does not
delineate SCA policy. It is
only a guide and not a definitive work on the Barony, the Middle
Kingdom,
or the SCA.
The guide is based on parts of the
following publications: Forward into the Past, The Middle Kingdom
Handbook: A Guide to Some Customs and Courtesies, A Glossary of Terms
used in the SCA and the Middle Kingdom, Awards in the SCA and the
Middle Kingdom, The Pale,
and the author’s own experiences and knowledge. The information
contained
has been rewritten and adapted to specific use to the Barony of
Shattered
Crystal.
In Service to the Barony, the MidReaIm,
and the Society,
Dafydd ap Morgan ap Gwyn
Introduction from Baron Colin Campbell, July 7, 2000:
Welcome to The Society for Creative Anachronism, Middle Kingdom, Barony of Shattered Crystal’s Newcomer’s Guide. This document was created by Lord Dafydd a while back when he saw a need to place everything in writing that we, as old-timers, were taught by others, and have since taken for granted. He has compiled a lot of useful information in one place. While I have updated a couple of items, and changed things about, 99% of this document is his. While we encourage anyone interested to contact myself or any of the officers of the group with any question, this document, as well as www.sca.org, or www.midrealm.org, can answer some of the simplest. We hope that you can come and visit, and perhaps find yourself immersed in the Dream that we try to create as I have.
WHAT IS THE SCA?
The Society
for Creative Anachronism, Inc. (SCA) is an international,
not-for-profit corporation that is devoted to historical research and
re-creation. The
scope of the Society is pre-seventeenth century (600-1600 AD) Western
European culture and those cultures that interacted with the West. ,
such as Eastern Europe, the Middle East, the Far East, and Africa, and
a bit of the Americas.
The SCA was incorporated in 1968, but
recognizes a tournament held in Berkeley, CA, on May 1st, 1966, as the
beginning. Today, the SCA covers all the states and Provinces in the
United
States and Canada, with branches in Europe, Japan, Australia, New
Zealand,
Guam, and many other places throughout the world.
The Society is divided into sixteen
“kingdoms”, each with it’s own King and Queen. If you are reading this,
more than
likely you are a citizen of the Middle
Kingdom if you live most of the year in Illinois, but you can play
and visit in any kingdom. The Middle Kingdom is comprised of Michigan,
Indiana,
Ohio, Illinois, Wisconsin, Minnesota, North and South Dakota, Manitoba,
and
ports of Ontario, Kentucky, and Iowa. Kingdoms are divided into
many
local and regional chapters called branches. The local branch here is
called
the Barony of
Shattered
Crystal, and is centered in Belleville, IL, though members come
from
as far away as St. Charles, MO, and Godfrey and Marissa, IL. Local
branches
host events such as tournaments and feasts. SCA members from other
branches
come to compete and visit with everyone else. The Barony hosts two,
sometimes
three events a year, but there is usually at least one event a weekend
within
a four hour drive from Belleville. There are no local dues,
although
it may be to your advantage to become a paid member of the Society.
Membership
in the SCA entitles you to the kingdom newsletter, and another
publication
called Tournaments Illuminated, which is a research journal that is
published
four times a year. Members can become officers and are allowed to
participate
in activities such as heavy combat, fencing, and equestrian events.
GARB & CLOTHING
Every person attending a Society event
must wear a attempt at medieval clothing. This is called “garb” by
those in the society, also as “costumes” by those in the modern world
Wearing costumes plays a large part in creating the atmosphere for our
events, and
does much to enhance the environment.
A newcomer is not expected to dress as
authentically as someone who has been in the SCA for many years. A long
dress or long skirt and blouse for women or a length of cloth with a
hole cut for the head and belted around the waist for men will usually
do the trick. Most branches, such as our Barony, also have loaner garb
that can be loaned to new people at events. Ask the Chatelaine or the Gold
Key (someone who is in charge of the loaner clothing) for something to
wear to an event.
There are some don’ts at this point. Do not wear a white (or
silver) belt, sash, or baldric. White (and silver) are reserved for
members of the Chivalry. Some solid-colored belts, like red, green, or
yellow, are often used to indicate that the wearer is a student of a
particular person. Although these colors are not restricted, in this
region and kingdom, they would
cause much confusion and embarrassment. Necklaces of chain links
without medallions or other pendants are also worn by special groups.
Avoid wearing a metal circlet unless it is plain and narrow. If you are
worried about making a mistake, ask someone. We will be glad to
assist. Eventually, making your own clothing will become a major
concern. Deciding what kind of clothing you would prefer is the first
choice. One way of doing research would be to look at books on
historical costuming until you find an outfit you like. Another way is
to simply look at what others are wearing, and ask them about their
clothing.
If you have further questions on garb,
there are many excellent costumers in our Barony. There are also many
publications that will give patterns or instructions on garb, such as
The Knowne World Handbook which is currently being sold by our Exchequer (treasurer).
NAMES & PERSONA
Members of the Society have an opportunity
to name themselves. You get to choose a name that you like, which was
used during our time period. Any medieval name will be fine, as long as
you
follow some simple rules. First, the full name must be original. You
can’t
call yourself Henry Tudor. It must not have been used by anyone in
period
or currently used by anyone in the SCA. You cannot name yourself after
anyone fictitious or in any way fantastical or legendary. Elvish and
other
fantasy names are not allowed. This is a historical re-creation
society,
not a fantasy one. At least one of the names must be a proper name,
such
as Henry, Thorvald, Anne, and so forth. You must have a second name,
and
that can be descriptive, a family name, a place name, or genealogical.
The name must be in the style of the Middle Ages. You may use two
languages
or cultures in your name, but one is preferred and more than two is not
allowed. And last, but not least, you can’t choose a name that includes
a title like Count, Earl, Duke, and so on.
The best names are simple, short, and
easy to pronounce and spell. If you get into some cultures, such as
Gaelic
or Welsh, everybody will mangle the pronunciation and misspell it every
time.
Choose your name carefully, but don’t
take too long. We have a tendency in the Barony to name people if they
don’t name themselves.
The Herald
can help you choose a name. Usually the first step is to choose a
culture that you would have want
to be a part of, and then decide on a name that fits the culture and
that
you like. Do not use “name-the-baby” books, because most of the names
are
not documentable for our period. Again, the herald can help with your
quest
for a name. A “persona” can be developed to go with your name. It
can be as detailed as you like, or as short as you want. Most people
would
just choose a time period that they like and possibly an occupation,
but
you can come up with a complete history if you desire. If you want to
create
a “persona,” ask the Chatelaine for assistance.
OFFICERS, TITLES, & HONORS
A quick glimpse at the local newsletter or
website will reveal many officers in the Barony. Most offices have
strange names, but it is still a bureaucracy, regardless of how bizarre
the names may sound.
Here is a quick rundown of the
officers/position holders and what they do:
|
The Seneschal is
the legal representative of the SCA and is responsible for running and
doing the paperwork of the group. He is equivalent to the club
president |
|
The Pursuivant
(also
known as the herald) is the officer in charge of making announcements
and
helping people research their names and devices (the secretary). |
|
The Knight Marshal
is
responsible for overseeing fighter practices, seeing that the rules of
combat are enforced, and training new fighters (a sort of range safety
officer). |
|
The Chancellor of
the
Exchequer is responsible for the financial affairs of the Barony (the
treasurer) |
|
The Minister of the
Arts
& Sciences coordinates the activities of the Arts and Sciences
within
the Barony. If you have any questions regarding the study and practice
of
anything in the Middle Ages, he/she is the person you might want to
talk
to. |
|
The Chronicler
edits
and publishes the local newsletter, the Shards. |
|
The Chirurgeon
(pronounced
ky-RUR-jun) is certified in first aid and provides first aid at events,
tournaments, and other meetings. |
|
The Chatelain(e) is
here
to help newcomers and provide education in the SCA. If you have
any questions about anything you might read here, ask her/him first. |
|
The
Demo-Coordinator
is in charge of scheduling demonstrations for the community and is a
first
contact for those who want us to appear at schools or social events. |
|
The Fencing, Archery and
Equestrian Marshals are similar to the Knight’s Marshal but oversee
only their specific portion of competition. |
|
The Minister of Children (MoC)
organizes activities and entertainment for young people at Baronial
gatherings and events.
|
|
The Web Minister is
responsible
for the maintainance and general well-being of the Barony's internet
web site. |
|
The Court Bard is
is
responsible for entertaining the grown-ups during Court, at feasts and
other events. |
In the Middle Ages, there was an
hierarchy
with kings, dukes, barons, and lord. The SCA has a similar system in
each
kingdom. All titles are earned and are bestowed by the Crown of each
kingdom.
In the Middle Kingdom, a tournament (Crown
Tourney) is held twice a year to determine the next King and Queen of
the kingdom. The winner of the tourney will be the Crown Prince (or
Princess) with the person that is fought for becoming the next Crown
Princess (or
Prince.) They will be Prince and Princess for about four months before
they
are crowned King and Queen at Coronation. They will then reign for six
months,
when they turn over the kingdom to a new King and Queen.
Whenever you address someone, it is courteous to use a title. No one is offended by “My Lord/My Lady”. You ‘might be politely corrected, but they won’t be angered.
The King and Queen are addressed as
“Your Majesty”, “Sire”, or “My Lord King/My Lady Queen”. It is
courteous to
curtsy or bow in their presence. They wear gold crowns representing the
Middle Kingdom.
The Crown Prince and Princess are
addressed as “Your Royal Highness” or “Your Highness”. They wear silver
crowns ornamented as they desire.
The Territorial Prince and Princess are
chosen the same way as Kings and Queens, but instead reign over a
smaller area known as a Principality. Currently, there is only one
Principality
in the Middle Kingdom, the Principality of Northshield. The Prince and
Princess wear silver coronets and are addressed as “Your Serene
Highness” or “Your Highness”.
Dukes and Duchesses are those people who
have served at least twice as King or Queen. They are addressed as Your
Grace” and may wear gold coronets with strawberry leaves.
Counts and Countesses have served as King
or Queen only once. They are addressed as “your Excellency” and may
wear gold “embattled” coronets (shaped a bit like the top of a castle
wall).
Viscounts and Viscountesses are those
people who have served as Prince or Princess of a Principality. They
are
addresses as “Your Excellency” and may wear silver “embattled” coronets.
The above honors are known as the “Royal Peers.”
There is another honor given to past Consorts of the Middle Kingdom and that is the Order of the Rose. They may wear a medallion with a rose of any color.
There are two kinds of Barons and
Baronesses, Territorial and Court. Territorial Barons and Baronesses
oversee a Barony for the Crown. They may wear simple gold coronets with
six “spheroids”
or pearls. They hold their lands in fief for the Crown. Territorial
Baronies are very much a ceremonial aspect of the SCA, the actual paper
shuffling and administrative work is done by the seneschal.
Court Barons and Baronesses have received
this honor straight from the Crown, they are Barons and Baronesses of
the Court. They hold no lands and may wear simple silver coronets with
six
pearls. They may have received the honor by serving the Crown directly,
or for many years of service. All Barons and Baronesses are addressed
as
“Your Excellency.”
Within the Society, there are certain
elevated ranks called “Peers of the Realm”. The Peers are made of three
orders;
the Chivalry, the Laurels, and the Pelicans. New members are
recommended
to the Crown by those already in the Order. All awards, including those
to the peerages, are given by the Crown.
Members of the Order of the Laurel have
shown themselves as a Master or Mistress of a particular Art or
Science. They are addressed as “Master” or “Mistress” and may wear a
badge with
a laurel wreath.
Members of the Order of the Pelican have
distinguished themselves by long service to the Crown, to the Middle
Kingdom, and to the Society. They are addressed as “Master” or
“Mistress”. They may wear a badge of a pelican “in her piety”, that is
a pelican piercing her own breast to feed her young.
There are two branches of the Chivalry,
the Order of Knighthood and the Order of Mastery of Arms. Elevation to
the Order of Chivalry is based upon prowess on the field and for
chivalry
and courtesy off the field. Both are equal~ and are treated as such.
The
only difference is that Knights swear fealty to the Crown and wear gold
spurs, a gold unadorned chain, and a white belt. They are addressed as
“Sir”. Masters and Mistresses of Arms do not have to swear fealty to
the
Crown, and wear a white baldric and spurs. They are addressed as
“Master”
or “Mistress”.
There are other awards given by the
Crown in the Middle Kingdom. A complete listing can be had by asking an
officer or the Pursuivant. A few of the more common ones are listed
below.
The Order of the Willow is given to
individuals who have shown proficiency, but not yet mastery, of one or
more arts.
The Order of the Silver Oak is given to
individuals who have shown proficiency, but not yet mastery, of one or
more sciences.
The Award of the Purple Fret is given
to individual long service to their group, office, or Kingdom.
The Award of Arms is a very basic award
which allows recipients to style themselves “Lords” and “Ladies”. It is
usually the first award a person may receive. It is given for a variety
of reasons, usually for service to the local group. An AoA entitles the
bearer to use a heraldic device as arms.
The Barony has a few awards, too. The
most common is the Baronial Award of the Shard. It is given for lengthy
service to the Barony as an officer, work at events, and for many other
reasons. It is generally given only once or twice a year. Others
include the Crystal Orb for Arts and Sciences, The Lapis Milites for
martial prowess, and the Lapis Rose for dedicated self-less service to
the Barony.
Two other Baronial Awards is the Order of
the Baron’s Own or the Baroness’ Pride. Each is rarely ever
given. The first is for behavior that the Baron wishes others to
imitate, while
the second is given by the Baroness to those she feels have shown
outstanding chivalry.
Finally, there are the Baronial Champions.
There is a champion for each of the martial and non-martial activities.
We have an Armored Champion, a Fencing Champion, a Thrown Weapons
Champion, an Archery Champion, an Equestrian Champion, a Court
Artisan, a Court Bard and a Court Poet. The armored, fencing, thrown
weapon and archery champions are selected in a tournament held once a
year. The individual tournaments are rotated throughout the year.
HERALDRY
The brightly colored designs on shields,
banners, clothing, and personal items are all a part of the pageantry
of the Middle Ages. In the SCA, we call it heraldry. In the broadest
sense, Heraldry covers everything that heralds do, from making
announcements, helping people devise their names and devices, and
running courts. The devices,
sometimes miscalled coats-of-arms, are personal insignia used to
distinguish
one person from another.
Heraldry in the SCA is basically pre-1485
Anglo-Norman in terms of technology, and pre-1600 in terms of charges
(the objects depicted on the shield). SCA heraldry follows certain
standard
rules of heraldry, plus additional ones of its own.
Heraldry uses only a few tinctures, called
colors and metals. The colors are: azure (blue), gules (red), sable
(black), purpure (purple), and vert (green). The metals are:
Or (gold or yellow) and argent (silver or
white). There are also furs that are combinations of metals and colors
in a complex stylized design.
It is easier to see items on your device
if they contrast with the backgrounds, so one of the rules is that
colors may only be placed on metals and metals only be placed on
colors. This guarantees that charges do not blend into the background.
If you consider this, it
is still true today with road signsPursuivant public insignia.
“Charges” are stylized versions of beasts,
birds, everyday objects, and other items. They may be used separately
or in combination with other charges. The combination of charges,
tinctures, and field layouts results in a final, unique device.
A heraldic device may be used by anyone,
as long as it is registered with the College of Heralds. “Arms” are
bestowed only by the Crown. When granted, the Award of Arms will change
your device into “arms”. A registered device may be placed on shields,
clothing, banners, and personal objects. To register your device, check
with the Pursuivant for forms. In fact, the Pursuivant will assist you
with all the details
of how to create your own device.
THE ARTS & SCIENCES
There are many types of Arts and Sciences
practiced in the Society. Any skill or craft that was done in period
will be practiced by someone today.
You shouldn’t feel pressured to start
any of them right away, take some time and look around. Feel free to
ask
questions from someone who is creating something or has made something
you’re interested in making. At our meetings, there is almost always
someone
doing an art or science. If you don’t feel like working on anything at
first,
that. is fine also. Many people don’t practice an art or a science for
a
very long time. However, it will greatly enhance you enjoyment of the
SCA
if you actually create something.
Most gentles in the Barony have been doing
their crafts for a long time. Don’t feel that you have to measure up to
their standards. We all were beginners at some point.
In the Barony, it is easy to get involved
in the arts and sciences. Some activities include dancing, music,
bardic recitals, embroidery, costuming, spinning, weaving, brewing,
leather working, vintning, cooking, calligraphy, illumination, gaming,
juggling, falconry, equestrian activities, and much more. If any of
those sound interesting
or if there is something that you would like to do but is not listed,
talk
to our Minister of the Arts and Sciences. It is his/her duty to assist
gentles in the search for information and will be able to direct you to
someone
who knows something about what you might want to do.
We learn about how to create items from
the Middle Ages by doing research. Fortunately, many people have come
before us and have done the research beforehand. About every other
year, in Illinois, there is an event called a RUM session. RUM stands
for the Royal University of the MidRealm. There, you can take classes
on a variety of subjects,
from the arts and sciences listed above, to history classes, heraldry
lessons, meetings for local and regional officers, and classes on
fighting, fencing, archery, and a host of subjects. For finding
research materials for something not in a class, ask our Minister of
the Arts & Sciences.
COMBAT
Often the first thing a new person will
notice at an event is the fighting. It is certainly the loudest. SCA
combat is an attempt to recreate the fighting of the Middle Ages safely
and as
authentically as possible. There are strict rules concerning armor,
weapons,
and the training of the combatants.
No one under the age of 18 may fight in
the Middle Kingdom. Furthermore, all fighters must be a paid member of
the Society to “authorize”, even though you don’t have to be to train.
Anyone, man or woman, is expected to train to be able to fight safely.
After a period of training, new fighters are required to “authorize”
before
a group of marshals who will evaluate their ability and safety. After
successfully
completing an authorization, the new fighter may then compete in a
tournament.
The Knight Marshal is here to assist you
in training and in the acquisition of armor and weapons. It is the duty
of each new fighter to make or buy his or her own armor and weapons,
but the assistance is available, if for nothing else than to suggest a
good armorer
or show how to make the armor.
All fighters are supposed to know the
Middle Kingdom Rules of the Lists. These are the rules and regulations
for combat. Please see the Knight Marshal for a copy of the Rules
(or see the webpage
http://www.midrealm.org/marshal/handbook/kemhbindex.html
) .
Each fighter on the field judges the blows
received as if they were given with a real weapon. Steel edged weapons
are not allowed on the field of combat. The combats are judged on an
honor
system. If the blow would have killed or crippled you using a real
weapon,
then please take the blow. A solid blow to the legs deprives you of the
leg, a solid blow on the arm deprives you of that arm, and a good,
solid
blow to the head or torso “kills” you.
A cry of “Hold!” is used in fighting to
stop the combat immediately. A potentially dangerous situation might
have developed such as leg armor slipping off or the fighting getting
too close to the onlookers.
Fighters practice is a good time to see
fighting and maybe practice it yourself. The Barony does have a set of
loaner armor that you can wear if you feel like trying it out. It is a
very good idea to actually practice with loaner armor before you decide
to start buying armor, fighting is not for everyone and the armor can
be
very expensive.
FENCING
Fencing is relatively new to the Middle
Kingdom. There are many differences between SCA fencing and college
fencing. A schlager is the weapon used in the SCA. It is heavier and
thicker than an epee or foil, closer to what a medieval rapier would
have been.
Like the heavy weapons, fencers must also
be over the age of 18 and must be paid members of the Society. The
fencing marshal can assist you in training as well as the acquisition
of fighting equipment needed, like a mask, blade, gorget, and other
items.
- Also, like the heavy weapons, the blows
delivered are accepted in an honor system. If the blow delivered would
have killed or crippled you, it is up to you to accept the blow. The
Middle
Kingdom has a “touch-kill” standard.
Fencing practice is a good time to get
involved with the fencing. There is loaner fencing gear available for
you to use to practice on your first outing with the fencers. Please
contact the fencing marshal if you are interested.
ARCHERY
Another popular martial activity is
archery. Unlike the other fighting, there is no age or membership
requirement,
anyone can play providing that they have a bow and arrows.
There are restrictions on the bows and
arrows themselves. The arrows must be of wood and compound bows cannot
be
used. Also, sights, pulleys, stabilizers and other modern devices are
not
used.
We have regular archery practice in the
Barony. You can ask the archery marshal when and where the practices
are. Practice would be a good time to ask about where to purchase bows
and arrows. There are some shops in our area as well as catalogs you
may order from.
Combat archery is also allowed in certain
instances. That falls under the Knight Marshals, however. Please direct
your questions to him for combat archery.
EQUESTRIAN
The Middle kingdom also has a dedicated
group of horses and riders that compete in a variety of games, from the
quintain to the rings. The Barony itself has the largest contingent of
equestrians in Illinois. It is not necessary to own a horse to become
authorized, nor be 18 years of age. Several owners are happy to let you
borrow their horse during competition.
THROWN WEAPONS
Info to come
COURTESY & CHIVALRY
Courtesy and
chivalrous behavior are major differences between the SCA and the
“mundane”
world. If you are not courteous, you will not have a good time in the
SCA.
Courtesy includes being polite to everyone. It includes using medieval
titles of respect when you address others, such as “my lord” or “my
lady”.
Other examples of courteous behavior would
be:
•
asking permission before touching or picking up anyone else’s property.
•
helping others with heavy loads, setting up for events, cleaning up
after events or meetings, holding the doors for people with or without
loads.
•
at events, don’t use flash photography during courts or at the fighting
fields. The flash can distract fighters or blind them and can take away
the “period” flavor of the moment.
•
heeding the heralds call to attention: “oyez” (oh-YAY). Heralds make
announcements at events in addition to other duties, and since we do
not use voice amplification devices, it is necessary for you and others
to listen when announcements are being made.
•
making a reverence (a bow or curtsy) whenever you pass near (or if they
pass near you) Royalty. You also should reverence when you pass in
front
of the Royal Thrones.
•
if you should have a need to draw a live steel weapon, such as showing
a new purchase off to a friend, check around you to make sure that you
can safely draw the weapon and exclaim “Clear!” in a loud voice to
bring others attention to the weapon. Also, never wear weapons into the
presence of Royalty or their regents, including the Baron and Baroness.
•
like the Boy and Girl Scouts, we take pride in leaving an area as
clean, or cleaner, than we first found it. Do not litter, especially
with obvious mundane items like cans or cigarette butts. Please take
care of campsites and other areas
~
at events.
•
A cry of “Hold!” means for everyone to stop what they are doing. A
potentially dangerous situation is present, such as children running
onto a list field or you could be about to step onto something.
GUILDS & HOUSEHOLDS
Guilds are special interest groups within
the SCA. They vary from region to region and may cover a variety of
subjects. In general, anyone that has an interest in a specific area
may be part
of that guild. In the Barony, there are only a few guilds operational.
Dance guild is open to anyone who shows up, as is the cooking guild.
Households are political and/or social
organizations within the SCA. Households may be begun by anyone,
usually have closed memberships, have no official status, and have new
members by
invitation only. If you are invited to join a household, think
carefully before doing so. With a new household comes responsibilities
and loyalties, as well as reputations to consider.
A household may be nothing more than a
knight and his/her squires, a laurel and his/her apprentices, a group
of friends who like to sit and drink, or a group of fighters who would
like to start a tourney group. Some household exist just to have fun.
CHILDREN
While children are always welcome, as
a parent, you are still responsible for your child at events. At
events,
children are expected to wear garb, too. Many events will try to have
some
sort of activities for children, but it must be remembered that it is
not
daycare. Only a few events actually have daycare, such as our fall
event,
Crystal Ball. If an event has children’s activities, it is expected
that
a parent will be there with his/her child. The children’s activities
are
not a babysitting service.
You will need to keep an eye on your child
during the event. A child may easily run onto the list field where the
fighters are and be injured. If you know that you as parents will be
busy
at an event, an alternative would be to bring your local baby-sitter
and
putting garb on him/her.
YOUR FIRST EVENT
Your first event can be very confusing.
There may be many activities going on at the same time, and you may not
have the time to see everything. Most events have a fighting tourney
and
a feast, but many others will have fencing tourneys, archery,
equestrian
activities, classes, meetings, arts & sciences competitions or
displays,
a court, merchants, and possibly other activities.
If you know you want to attend a certain
event and stay for feast, send in your reservation early. The
information for sending in the reservation can be found in the
kingdom’s newsletter, the PALE, sometimes in the Shards or in a flier
that the seneschal receives for events, or you could just ask the
seneschal. Many are also found on the web (go to the calendar on
www.midralm.org). Feasts will sometimes sell out early, so it is a good
idea to send in a reservation.
Directions to the event may be found in
the same places that were listed above for the reservations. If you
find that it is hard to get to an event due to transport problems, like
your
car breaking down, talk to people a few weeks beforehand. Many people
have
room in their car for a passenger. (Some don’t have room due to all the
stuff we take to events, so don’t be upset if some members refuse you.)
If you do travel with someone else, check if you can pay part of the
gas
or anything else that is needed. Going to an event with an experienced
member
can be fun, and less stressful since they would be able to answer your
questions.
When you arrive at the event, remember
that everyone attending and SCA event needs to make an attempt at
mediaeval garb. See the earlier section on garb for details of how to
get some.
The first thing you need to do is to check
in at the “Troll”. The troll is usually a few tables near the entrance
where you check in at an event. You will need to pay a “site fee”,
which
is a few dollars to cover expenses for renting the site and for various
items at the site, and a feast fee if you want feast. If you sent in
reservations (with money) then you don’t need to pay again. You will
also have to sign a waiver form at the troll booth accepting
responsibility for yourself. You will then receive a “site token” which
just confirms that you have paid. Keep it somewhere on your person.
At the event, if it is outside, make sure
you have sunscreen. It is necessary. Also, check the rules of the site,
if it is indoors, smoking may not be permitted, especially if it is a
school or a public place. Alcohol may also not be permitted. Check
beforehand
before you bring alcoholic drinks to an event. A dry site will not
allow
alcohol; damp or discreet sites will allow alcohol but you need to
conceal
the fact that there is alcohol, you need to pour it into a period
container
while consuming (that’s called being discreet.); and wet sites will
allow
alcohol in any form and in its original containers.
Before the feast, at the troll booth,
there will usually be a sign up and seating chart for feast. If you
signed
up for feast, check when you can put your name on the chart. It is
assigned seating. This will allow you to sit with your friends. Also,
if you have serious dietary restrictions, check at troll for a list of
ingredients in the feast. If is really serious, call ahead to the
“feastocrat” or head cook
for details before the event.
At the feast, you will need your own feast
gear. This consists of a plate or trencher, one or two drinking
vessels, a bowl, knife, fork, spoon, and possibly candleholders,
candles, napkins, and a tablecloth. If you need to borrow feast gear,
ask at our meeting before the event, most people have more than one
set. Also, bring along a plastic bag to put the dirty dishes in after
feast, as not all feasts have places to wash your dirty dishes. Please
do not use a sink in the restrooms for this as it will clog up the sink.
At feast, the food is served in several
courses, or removes. Each remove will usually consist of a meat, bread,
vegetable and possibly a dessert. It is not necessary to fill up on the
first
remove as there is usually two, three, or four removes. During the
feast,
there will usually be entertainment. During singing or storytelling, it
is
polite to keep conversations down to a minimum so everyone can hear the
entertainment. Feast may last a couple of hours. If Royalty is present,
or if the event is held in a Barony, there may be a court sometime that
evening. It may occur before or during feast, but usually happens after
feast. Court is when
awards are handed out to the populace and presentations are given to
the
Royalty. Follow the actions of those around you when you should sit or
stand. Applaud after someone receives an award, and bow or curtsy when
the Royalty passes by into and after Court. Court may last for as long
as ten minutes to an hour and a half. If you get bored or want to hold
a
conversation, please get up and leave the hail quietly.
After the festivities, there may be a
Revel. This is usually comprised of one or more things: dancing
(especially
here in Illinois), music, singing or storytelling (called a bardic
circle), games, or people just standing around talking.
After the cleanup of the site (pitch in if
you’re still there) and the site closes, there may be a post revel
somewhere, usually at a member’s house. They may be by invitation only,
but the invitation will sometimes be for all there. They are usually
wet and BYOB, so it
is good to stop someplace and pick up beverages and snacks. Keep in
mind
designated drivers, while not period, are very necessary. An invitation
to a post-revel does not include an invitation to stay overnight,
either.
Sometimes, after an event, there may be
crashing on site. This means that you can sleep there at the site
overnight. Just remember to bring your own sleeping bag, pillow,
blankets, and toiletries. If there isn’t, you may arrange to crash at
someone’s house. Remember to be courteous when there and to have the
above items with you.
If you would like to go to a camping
event, it is not necessary to have a period pavilion. Most of us do not
and use modern tents. Period pavilions generally are more expensive,
take up more room in the vehicle, and usually require two or more
people to set it up. It does add to the atmosphere and are generally
more comfortable than modern tents, so it might be an investment in the
future, but it is not a necessity.
Your first event will often be one of
the most memorable experiences you will have. Remember to have fun
while
you are there and to see as much as you can. Take your time looking the
activities over; you might want to do some of it yourself someday.
GETTING STARTED
There is much more that could be added in
this book. If you don’t possess one, buying a Known World Handbook from
our exchequer will be of assistance. It contains articles on many
topics like the Arts & Sciences, fighting, and fitting in. It is
designed
to give a broad scope of what we do and to set people on a path if they
are interested in a certain subject.
If you have questions about anything,
feel free to ask one of our officers or just about any of our “older”
members. We will be glad to offer assistance as we were once new like
you.
Our business meetings may seem boring
because all we talk about is business. They can last from fifteen
minutes
to an hour. Our Sunday meetings are closer to a real event as there
will
usually be fighting, fencing, dancing, and possibly archery. There will
also be a potluck dinner there where everyone is expected to bring a
dish
of food that can feed several people. Garb is expected at our Sunday
meetings,
but not at our business meetings.
A main item that should be remembered
about the SCA is that you get as much out of it as you put in. Feel
free
to join the fighters or fencers at practice. They usually have loaner
gear
available. Archery practice is another time to join in. If you see
someone
doing an art or science that looks particularly interesting, ask that
person
about it or find out I how you learn it. And anytime, if we need help
with
something, from an event or a demo, feel free to volunteer your time
and
energy. That is the best way to get started in our Barony.
Local SCA groups. their SCA and mundane names
Three Rivers: St. Louis,
MO Far Reaches:
Carbondale, IL
Riverhold: Jefferson Co,
MO Lochmorrow: Macomb,
IL
Carraig Ban: DeKalb,
IL
Swordcliff: Springfield, IL
Illiton: Peoria.
IL
Rivenstar: W. Lafayette, IN
Tree-Girt-Sea: Chicago,
IL Sternfeld:
Indianapolis, IN
Dark River: Quad
Cities
Wurm Wald: U. of Illinois
Blackhawk: Rockford, IL
Baile na Scolairi: Bloomington-Normal, IL
Shattered Crystal: Belleville, IL
KINGDOMS OF THE SCA
Ansteorra — consisting of the states of
Oklahoma and Texas
(except for the Fort Bliss/El Paso area in
the extreme western end of the Texas Panhandle.)
An Tir — consisting of the
states/provinces of Washington,
Oregon, British Columbia, Alberta,
Saskatchewan, and northern
Idaho.
Artemesia — consisting of the states of
Montana, Utah, western
Wyoming, and southern Idaho.
New York State and the state of West
Virginia.
Atenveldt — consisting of the state of
Arizona.
the1marc — consisting of western
Pennsylvania and western
Atlantia — consisting of the District
of Columbia, and the states of North Carolina, South Carolina,
Virginia,
and southern Maryland
Caid — consisting of southern California,
Hawaii, New Zealand, and the Las Vegas area.
Calontir — consisting of the states of
Iowa, Kansas, Nebraska, Missouri, and northern Arkansas (Fayetteville).
Drachenwald — consisting of Europe.
Ealdormere — consisting of the province of
Ontario.
East — consisting of the states/provinces
of Connecticut, Delaware, Maine, Massachusetts, northern Maryland, New
Brunswick, New Hampshire, New Jersey, eastern New York State, Nova
Scotia,
eastern Pennsylvania, Rhode Island, and Vermont.
Meridies — consisting of the states of
Alabama, Georgia, southern Kentucky, Louisiana, Mississippi, Tennessee,
and southern Arkansas.
Middle — consisting of the
states/provinces of Michigan, Ohio, part of Ontario, northern Kentucky,
Illinois, Indiana, Wisconsin, Minnesota, Manitoba, North Dakota, and
South Dakota.
Outlands — consisting of the states of
Colorado, New Mexico, eastern Wyoming, and the Fort Bliss/El Paso area
of
Texas.
Trimaris — consisting of Florida.
West — consisting of the states of Alaska,
northern California, the Reno area of Nevada, and the continent of
Australia and the U.S. Military bases in the Pacific.
SELECTED GLOSSARY
taken from A Glossary of Terms Used in the
SCA and the Middle Kingdom; copyright 1989, The Rose and Nefr Press
Anno Societatis (A.S.) — literally,
Year
of the Society. This refers to the SCA’s method of numbering the years.
A.S. 1 is 1966, the year that the SCA was founded. The SCA year begins
on May Day (May 1) since that is the day the SCA was founded.
Apprentice — a “squire” to a Laurel, that
is, a person who shows promise in an art or science who is taken on by
a Laurel for extra training or help in exchange for service.
Armigerous — having an Award of Arms.
This means the Crown has granted this person an Award of Arms and to
use
the title of Lord or Lady.
Arms — what an armigerous person’s device
is called.
Authentic — being correct for a certain
period and culture. Ideally, everything should be as authentic as
possible, but concessions are always made. The more concessions you
make, the less
authentic you are.
Authorized — a fighter or fencer 18 years
of age or older who has fought several test bouts before the marshals
to prove that he or she is safe to him- or herself and to others in the
tourney field. A fighter/fencer must authorize separately in each
weapon style that he or she wishes to use. Also used to denote one able
to participate in
Equestrian activities.
Autocrat — person (or persons) in charge
of an event. Makes the final decisions on all matters concerning the
event. Does the planning and makes all the event arrangements.
Award of Arms (A0A) —this is the lowest
ranking Society-wide award. It entitles you to use the title Lord or
Lady and to call your device arms.
Awards — are given to people in official
recognition of their efforts for and services to the Society or
Kingdom. These awards can bestow titles or honors.
Bardic Circle — a gathering in which the
participants share tales, songs, and poems on period and SCA subjects.
Usually all who sit in such a circle are expected to contribute
something Bardic circles are often held at post-revels and around the
fire at camping events.
Board of Directors — this body makes all
policy for the Society as a whole. They formulate the Corpora with the
members input and are the final court of appeals in the Society.
Chivalry — 1) a collective term meaning
all the knights and master/mistresses-at-arms of a kingdom or just a
part of them. Refers to the fighting peerage orders. 2) a code of
ethics and
behavior which was a medieval ideal and which most Society members
aspire
to follow.
Circlet — a small (generally ‘A” to
¼” wide or less), usually
undecorated band of metal worn on the
head. In some kingdoms, only armigers and above may wear circlets. If a
circlet is worn care must be taken so that it is not mistaken for a
Coronet.
Coronation — 1) the coronation ceremony.
2) the event at which the ceremony takes place. In the Middle Kingdom,
the ceremony and event takes place twice a year, in March and
September. The Crown Prince and Crown Princess are crowned King and
Queen. The old monarchs then step down.
Coronet — a circlet decorated in various
ways and worn by Baron/esses, Viscount/esses, Count/esses,
Dukes/Duchesses, and Prince/sses of a Principality. More elaborate than
a circlet, and only worn by those who are entitled to wear them.
Corpora — basic rules and by-laws of the
entire Society. These are formulated by the Board of Directors often
with the input of the members of the Society.
Court — 1) a formal gathering presided
over by a landed noble
(King, Queen, Prince, Princess, Baron,
Baroness). Awards may be given to deserving people and gifts may be
given to the presiding nobles. Often refers to a royal court presided
over by the King and/or Queen. 2) the group of people who surround the
Crown at an event.
Crown — 1) what only the King, Queen,
Crown Prince, and Crown Princess wear on their heads. 2) short for
Crown
Tourney. 3) a term used to refer to the King and Queen of a kingdom.
Crown Prince/ss — Prince/ss of a kingdom
who will eventually be crowned King or Queen.
Crown Tourney — the tournament whose
winner reigns as Crown Prince or Crown Princess until the next
Coronation when they are crowned King or Queen. They crown their
consort Queen or King and they preside over the next Crown Tourney. In
the Middle Kingdom, this happens twice a year, in May and October.
Damp — adjective to describe sites or
events where alcoholic beverages are allowed with certain restrictions.
Demo — short for demonstration. A Society
educational lecture-demonstration for mundanes on Period fighting,
arts, crafts, etc.
Device — 1) an heraldic design on a
shield. 2) an heraldic design belonging to a non-armigerous person.
Dry — adjective used to describe sites or
events where alcohol is not permitted.
Event — an official Society gathering
listed in the kingdom newsletter which may consist of but is not
limited
to tournaments, feast, court, A&S activities and classes, and/or a
revel.
Event Steward — alternate name for
autocrat.
Favor — a ribbon, scarf, or specially
constructed item given by a Lady or Lord to a fighter or any member of
the Society as a token of esteem. It can be given permanently or for a
specific length of time.
Feast — the part of the event when people
sit and eat specially prepared period foods, usually accompanied by
entertainment.
Feastocrat — a sub-autocrat in charge
of feast.
Garb — Society clothing, i.e., period
clothing worn by Society people at events.
Gentle — a polite term for an individual
member of the SCA.
Gold Key — a collection of loaner garb for
new people to borrow until they have their own.
Head Cook — an alternate title for
feastocrat.
Head Table — at a feast, the table at
which the presiding nobility sit, along with others whom this nobility
wishes to honor.
Hold! — This exclamation means freeze,
stop right where you are. When used within the lists, Hold may only be
called by a marshall, never by a spectator. When this exclamation is
used outside the lists, it is used only in emergency situations such as
preventing someone from falling into a pit or stepping onto a
rattlesnake.
King — the title granted to a man who
has won Crown Tourney or to the consort of a Queen. The King also must
have served as Crown Prince.
Known World — all of the members and
activities of the Society.
Lists — 1) the physical boundaries within
which Society combat takes place. 2) the fighting at a tournament. 3)
the table where the person in charge of the lists and staff are.
Marshall — an officer in charge of either
fighting, fencing, archery, or equestrian activities.
Mundane — non-Society. Used in phrases
such as “mundane clothing” (blue jeans and t-shirt), “mundane food”
(hamburger and fries), etc.
Novice — 1) officially, someone who has
never won a tournament. 2) a new fighter or fencer. 3) someone who has
been practicing an art or science for less than a year.
Oyez — an exclamation used by heralds,
marshals, and other officials to gain the attention of an SCA gathering
before an announcement is made. When you hear this, you should
immediately stop talking in order to be polite and to avoid missing the
announcement.
Peer — holder of a peerage level award,
i.e. Knight, Pelican, or Laurel.
Period — a term referring to proper dress,
mannerisms, speech, etc.; being in the style of an historical period.
Protege — a “squire” to a Pelican, that
is, a person who shows promise of becoming a pelican who is taken on by
a pelican for extra-training or help in exchange for services.
Queen — the title granted a woman who
has won a Crown Tourney or the consort of a King. She must have served
first as Crown Princess.
Regalis Universitas Mediterranae (RUM) —
an organization within the Middle Kingdom that exists to disseminate
knowledge and information on the historical Middle Ages and Renaissance
as well as the history, traditions, and customs of the Middle Kingdom.
Society for Creative Anachronism (SCA) —
an international, non-profit, educational organization dedicated to the
study and recreation of the Middle Ages and Renaissance.
Site — the place where a Society event is
held.
Squire — a person who has sworn service to
a knight or master/mistress-at-arms in exchange for training.
Troll Booth — the check-in point for an
event.
Wet — adjective used to describe sites or
events where alcohol is allowed.
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